Hitsounds in Counter-Strike 2D

What is Moss ? Forums Hitsounds in Counter-Strike 2D

Viewing 5 posts - 1 through 5 (of 5 total)
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  • #335
    Hajt
    Participant

    Hello nohope 🙂

    We want in MOSS new feature. Verifying checksum MD5 files:

    sfx\player\hit1.wav
    sfx\player\hit2.wav
    sfx\player\hit3.wav

    #653
    ADM_nohope
    Keymaster

    ok , its %game_exe_dir%\sfx right ?

    #654
    Hajt
    Participant

    Yes, example:

    C:\Counter-Strike 2D\sfx\player\hit1.wav

    #655
    Error
    Participant

    Would it be possible to use sha256 or sha3 instead? If needed I could probably find C implemetations of them for you.

    md5 is considered broken by security experts :S

    Also, I saw that you include a CRC for the captured screenshots. Would it be possible to change that to sha256 or sha3 instead too? (It’s very easy to find collisions for CRC, particularly when it comes to JPEG :S)

    #656
    ADM_nohope
    Keymaster

    sound done, crc change is a bit more time , I already thought to it but I have to change the checking system to handle old and new versions so it’s a bit longer to do than just changing the key

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