When using Logitech GHub and playing R6 (don’t know how it works with other games) MOSS for some reason also captures GHub’s settings.json file, which is extremely long, and has trouble compiling it with the r6 GameSettings.ini file.
I dont think capturing a 400k file is very long, the files are captured at the session start and each time you start the game.
LGHUB is used to store macros and it’s a request I had to capture the settings files
Ok, sorry, but I didn’t think of that. I still feel like compiling these files together could be resolved somehow better, because right now, you have to rename them so that everything besides numbers is the same.