March 8, 2016 at 7:16 pm #431
get the log or zip , maybe we can get more details. is there any AA setting on aapg ?March 8, 2016 at 7:38 pm #530
get the log or zip , maybe we can get more details. is there any AA setting on aapg ?March 10, 2016 at 3:23 pm #574
Yeah AAPG has AA setting but the one common thing so far is Windows 8.1 64bitMarch 11, 2016 at 9:41 pm #573
Another issue is some peoples ZIP files just contain blank screenshots and a logfile…No AAEngine.ini, AAGame.ini, or AASystemsettings.ini how is this possible?
I checked the zips and they are all ok.March 13, 2016 at 9:15 am #562
post it pleaseMarch 16, 2016 at 12:24 am #563April 2, 2016 at 8:01 am #1028
I had to delete the upload links due to need space in my dropbox if you havnt got around to checking them out let me know.April 2, 2016 at 2:01 pm #1029
sorry I failed to see previous postApril 7, 2016 at 3:50 am #1039April 7, 2016 at 4:17 am #1040
The link above is a zip file with black screenshots
Here is a zip file with missing AAEngine.ini, AAGame.ini, and AASystemSettings.ini
https://mega.nz/#!JJJGlDDC!tCJf9sqWvjIRWPde5ZNDBLXFwlsQlBNlWsMIJZBeNXoApril 7, 2016 at 7:37 pm #1045
the first one activated some game features (AA , AAO , MB) which requires the game to switch to dx11, as already mentioned I can only screen DX11 under Windows 10 , if he wants such features he has to move to windows 10
the second one just didnt choose AAO game but generic game, thus I dont care the game process neither the files to monitorApril 20, 2016 at 12:13 am #1074
ok America’s Army Proving Grounds doesn’t support DirectX 11. I will let the second guy know. Thanks.April 20, 2016 at 3:05 pm #1075ScratchParticipant
Not to hijack Colts thread…….
Didnt you say that if a player ran their game in “window mode” regardless of operating system, they would return valid screen shots?April 20, 2016 at 8:14 pm #1077
to make the things clear : DX9 uses a single device for all processes . so shooting DX9 is quite easy even if your process (moss) is not the game.
in dx11 under windows 7/8 , a game has it’s own device on DX11 , so there is no way for an extenral process to shoot a game without hooking directx to inject the game. which is exactly the thing cheats do and moss cant do without the risk to get blacklisted.
now windows 10 offer a top level API , which allow to shoot dx11 without injecting. this api should works in windows 8 or 7 but doesnt.
so basically : on 7/8 you have to prevent the system to switch to DX11 ( whatever the game supports).
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